Pathfinder 2e unarmed strike

r/Pathfinder2e • "Restrictions are GOOD in Pathfinder 2e" - I've had players coming from D&D 5th Edition who want to homebrew Pathfinder 2e rules that cost you an action to move, raise a shield, and do other things, as well as the Multiple Attack Penalty.

Pathfinder 2e unarmed strike. Kitsune foxfire. So I have recently moved from 5e to pathfinder 2e been working on backup characters for a (low level) campaign and I am trying to see what I can do with foxfire as a ranged unarmed attack and am looking for ways to increase its effectiveness due to its low damage. I first looked at monk because I am used to monk increasing the ...

Monks don’t take a -2 when attacking lethally. However, it does *not say the attack looses the nonlethal trait. Golems are immune to any attack with the nonlethal trait. Every single stance attack has nonlethal too, so it’s not a matter of different types of unarmed attacks they have access to either. Corvus_Null • 4 yr. ago.

However, unarmed attacks aren’t weapons, and effects and abilities that work with weapons never work with unarmed attacks unless they specifically say so. p.278. This rule says that weapon traits can apply to unarmed attacks, but that only things which explicitly say they work with unarmed attacks can apply.2. I found i needed to get finesse weapons to allow my unarmed strikes to use my dex bonus for +attack. Is there a feat to get the dex for the damage bonus as well? 3.I am new to pathfinder so is there any other feats/abilities that will enhance my unarmed strike effective damage? 4.Unarmed Attacks. Your eidolon starts with two unarmed attacks. Each eidolon entry suggests some forms the eidolon's attacks might take, but since eidolons can have a variety of body shapes, you decide the specific form of the unarmed attacks (claw, jaws, horn, fist, and so on) when you choose your eidolon. Some eidolons' unarmed attacks might ... A stance is a general combat strategy that you enter by using an action with the stance trait, and that you remain in for some time. A stance lasts until you get knocked out, until its requirements (if any) are violated, until the encounter ends, or until you enter a new stance, whichever comes first. After you use an action with the stance ...Make a melee unarmed Strike. If you hit and the target is alive, anytime during the duration, you can spend a single action, which has the auditory and concentrate traits, to speak a word of death that could instantly slay it. ... Latest Pathfinder 2e! Cultures of Celmae: Dwarves 2e September 8, 2023; Cultures of Celmae Oyapok 2e September 8, 2023; …Monk + Shield is actually a pretty nice high AC combo since you also don't lose your access to a free hand and don't really gain any benefit to having both hands free. You are correct that it doesn't count as armor and doesn't impede your unarmed attacks (though little does unless they're specifically using your hands) 13. PunishedWizard •. Monk.Nonlethal Attacks. Source Core Rulebook pg. 453 4.0. You can make a nonlethal attack in an effort to knock someone out instead of killing them (see Knocked Out and Dying ). Weapons with the nonlethal trait (including fists) do this automatically. You take a –2 circumstance penalty to the attack roll when you make a nonlethal attack using a ...This is a full-attack action with unarmed strikes or special monk weapons and all your natural weapons. You gain no additional attacks from flurry of blows, but you still treat your base attack bonus from monk levels as equal to your monk level and your natural weapons are not treated as secondary. You take a –2 penalty on all your attack rolls.

However, unarmed attacks aren’t weapons, and effects and abilities that work with weapons never work with unarmed attacks unless they specifically say so. p.278. This rule says that weapon traits can apply to unarmed attacks, but that only things which explicitly say they work with unarmed attacks can apply.Fist. Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. So, I know that you can use a unarmed strike with the grapple trait (like the Animal Instinct Barbarian’s Antlers) to make a grapple check against an opponent within reach of the weapon. ... "Restrictions are GOOD in Pathfinder 2e" - I've had players coming from D&D 5th Edition who want to homebrew Pathfinder 2e rules that cost you an action ...However, unarmed attacks aren’t weapons, and effects and abilities that work with weapons never work with unarmed attacks unless they specifically say so." "You gain a jaws unarmed attack that deals 1d6 piercing damage. Your jaws are in the brawling group and have the finesse and unarmed traits." "When you attack with a finesse melee weapon ...Roll the dice indicated by the weapon, unarmed attack, or spell, and apply the modifiers, bonuses, and penalties that apply to the result of the roll. Determine the damage type. Apply the target’s immunities, weaknesses, and resistances to the damage. If any damage remains, reduce the target’s Hit Points by that amount.Any stance which increases the damage die of your unarmed strike above a d6 of course makes the unarmed strike strictly better for damage, since Bo Staff is d8 damage. EDIT: other comments have mentioned Reach, which is a pretty dumb thing for me to forget. If you're keeping 5ft distance then the marginal damage increase from an agile unarmed ...

Game Master. • 1 yr. ago. Unarmed attacks are like weapons, they can come in all sorts of die sizes and with all sorts of traits. The unarmed attacks you're looking at are mostly the basic fist attack, and ancestry attacks that are very close to fist by design. Claws that are "fist, but slashing and not nonlethal."Introduction. Following the tradition established by DnD 3.5’s Duskblade, the Magus is a medium-armored hybrid martial caster. Their signature feature, Spellstrike, allows you to deliver spells at the end of a weapon, combining the damage of your weapon with the damage of a spell. However, in exchange for this exceptional martial capability ...When building your creature’s selection of Strikes, use the following sections to set the Strike’s attack bonus and damage. Give the attack all the normal traits if it’s a weapon; for unarmed attacks or weapons you invent, give whatever traits you feel are appropriate. Unarmed. An unarmed attack uses your body rather than a manufactured weapon. An unarmed attack isn't a weapon, though it's categorized with weapons for weapon groups, and it might have weapon traits. Since it's part of your body, an unarmed attack can't be Disarmed. It also doesn't take up a hand, though a fist or other grasping appendage ... Introduction The Monk is most easily compared to the Fighter. Where the Fighter is the master of arms and armor, the Monk is the master fighting unarmed and unarmored. While some monks use a handful of specialized Monk Weapons, most monks fight unarmed. Where fighters often differentiate themselves by the arms and armor they …Unarmed Style: At 1st level, a unarmed fighter gains the Improved Unarmed Strike feat and any single style feat (see Chapter 3) as a bonus feat. The unarmed fighter need not meet all the prerequisites of the style feat he chooses, but style feats that grant additional uses of the Elemental Fist feat cannot be taken until the unarmed fighter has ...

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An Unarmed Strike is a melee attack that involves you using your body to damage, grapple, or shove a target within your Reach. Your bonus to hit with an Unarmed Strike equals your Strength modifier plus your Proficiency bonus. On a hit, your Unarmed Strike causes one of the following effects of your choice: Damage.Chapter 9: Playing the Game / General Rules / Damage / Step 4: If Damage Remains, Reduce the Target's Hit Points Nonlethal Attacks Source Core Rulebook pg. 453 4.0 You can make a nonlethal attack in an effort to knock someone out instead of killing them (see Knocked Out and Dying).Weapons with the nonlethal trait (including fists) do this …Heightened Spells: Heightening spells is an important mechanic in Pathfinder 2e. Many important spells scale with spell level, allowing them to stay relevant long after you first learned them. ... Tusks can get you a better unarmed strike, but Bloody Blows is redundant with Gouging Claw so it’s not worth the feat. Orc Weapon Familiarity …Metal Strikes: You can adjust your body to make unarmed attacks infused with the mystic energy of rare metals. Your unarmed attacks are treated as cold iron and silver. This allows you to deal more damage to a variety of supernatural creatures, such as demons, devils, and fey. Adamantine Strikes: When you focus your will into your limbs, your ...

Martial Arist works fine without stances. Follow-Up Strike is great (if you don't use another Flourish like Flurry of Blows). If your Unarmed Strike is Finesse or Agile, it can be a decent weapon for classes that focus on the use of such weapons: Swashbuckler, Rogue, Investigator. I could also see Fist + Shield Fighter or Champion work pretty well. Unarmed Strikes Investigator has good synergy with the Alchemical Sciences subclass. You can make a max level Bestial Mutagen and get a +1 to your strikes. This doesn’t work for ranged investigators because Quicksilver only buffs Dex checks and DaS makes your Strike Int-based. The downside is that you’d be tanking your AC while playing a ...Unarmed: An unarmed attack uses your body rather than a manufactured weapon. An unarmed attack isn't a weapon, though it's categorized with weapons for weapon groups, and it might have weapon traits.Unarmed Attacks lists the statistics for an unarmed attack with a fist, though you’ll usually use the same statistics for attacks made with any other parts of your body. CRB 278. You should know though that the feat has been rendered useless in most cases thanks to the errata: For any class feature that improves the proficiency rank or grants ...Likewise, a ranged unarmed attack would work like a weapon ranged attack. Attack & Damage Rolls. You calculate attack and damage rolls of a ranged unarmed attack as you would with a ranged weapon, as indicated by page 278 of the core rulebook (emphasis mine). Unarmed Attacks. Almost all characters start out trained in unarmed attacks.Jul 31, 2023 · These handwraps have weapon runes etched into them to give your unarmed attacks the benefits of those runes, making your unarmed attacks work like magic weapons. This magic item causes all of your unarmed attacks to gain the runes etched into the handwraps, but there's no mention of the same applying for precious materials. Monk + Shield is actually a pretty nice high AC combo since you also don't lose your access to a free hand and don't really gain any benefit to having both hands free. You are correct that it doesn't count as armor and doesn't impede your unarmed attacks (though little does unless they're specifically using your hands) 13. PunishedWizard •. Monk.Confident Finisher [one-action] You make an incredibly graceful attack, piercing your foe's defenses. Make a Strike with a weapon or unarmed attack that would apply your precise strike damage, with the following failure effect. Failure You deal half your precise strike damage to the target. This damage type is that of the weapon or unarmed ... This is a full-attack action with unarmed strikes or special monk weapons and all your natural weapons. You gain no additional attacks from flurry of blows, but you still treat your base attack bonus from monk levels as equal to your monk level and your natural weapons are not treated as secondary. You take a –2 penalty on all your attack rolls.For example: Flurry of Blows: "Make two unarmed monk weapon Strikes." One Inch Punch: "Make an unarmed monk weapon Strike." You cannot substitute a monk weapon Strike for any feature that calls for a specific unarmed Strike. You would still have to make a wolf jaw Strike for Wolf Drag because it calls out that specific unarmed attack.Not at all unbalanced for Fist attacks. Potentially unbalanced for ancestral unarmed attacks. Almost certainly unbalanced for animal instinct barbarians or in combination with a monk/martial artist stance. The monk class or monk dedication will give you the most tools for unarmed fighting; flurry of blows and one-inch punch in particular are great.

As title says. I'm currently thinking about Orc - that persistent bleeding damage from bloody blows sounds very sexy. Also tusks can give some non-hand damage if you carry stuff around. Another alternative would be lizardfolk - the jaws combined with envenomous fangs ( times your level /day is riddiculus ) stacks much damage on top of spellstrike.

Likewise, a ranged unarmed attack would work like a weapon ranged attack. Attack & Damage Rolls. You calculate attack and damage rolls of a ranged unarmed attack as you would with a ranged weapon, as indicated by page 278 of the core rulebook (emphasis mine). Unarmed Attacks. Almost all characters start out trained in unarmed …Multiple Attack Penalty. The more attacks you make beyond your first in a single turn, the less accurate you become, represented by the multiple attack penalty. The second time you use an attack action during your turn, you take a –5 penalty to your check. The third time you attack, and on any subsequent attacks, you take a –10 penalty to ...Unarmed - Traits - Archives of Nethys: Pathfinder 2nd Edition Database Close Deck Character Creation + Ancestries Archetypes Backgrounds Classes Skills Equipment + All Equipment Adventuring Gear Alchemical Items Armor Held Items Runes Shields Weapons Worn Items Feats + All Feats General General (No Skill) Skill Game Mastery + AfflictionsStrike [one-action] Attack. Source Core Rulebook pg. 471 4.0. You attack with a weapon you're wielding or with an unarmed attack, targeting one creature within your reach (for a melee attack) or within range (for a ranged attack). Roll the attack roll for the weapon or unarmed attack you are using, and compare the result to the target creature ... The other stances give you access to other unarmed forms but do not say that they are the only unarmed attacks you may perform. Edit1: For clarity only the Crane stance prevents you from using other unarmed attacks or weapons. Unarmed attacks do not have to be made with your hands although they may be described as such for flavour.Now, as part of their ability Unarmed Strike, it says the following: A monk's attacks can be with fists, elbows, knees, and feet. This means that a monk can make unarmed strikes with his hands full. This is fairly straightforward - you can make an unarmed strike even if you happen to be carrying the princess, the dragon's hoard or what have you.Introduction The Monk is most easily compared to the Fighter. Where the Fighter is the master of arms and armor, the Monk is the master fighting unarmed and unarmored. While some monks use a handful of specialized Monk Weapons, most monks fight unarmed. Where fighters often differentiate themselves by the arms and armor they use, monks are most ...

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At level 12 as a fighter you can flurry, certain strike, certain strike and the DPR potential is higher than a monk. It may even be the highest DPR of any kind of repeatable attack. You have to decide if you want to use the mountain or dragon stance. It's a choice then between d10 damage or the mount stance's D8+ the Forceful trait on that ...Downtown-Command-295. Oracle. • 2 yr. ago. To the extent of my knowledge, anybody can punch, kick, head-butt, knee, elbow or whatever else as part of an unarmed attack. Any unarmed attack, stance or not; the description of the maneuver is flavor text, not rules text, so it can operate however you want.Improved Unarmed Strike (Combat) You are skilled at fighting while unarmed. Benefit: You are considered to be armed even when unarmed—you do not provoke attacks of opportunity when you attack foes while unarmed. Your unarmed strikes can deal lethal or nonlethal damage, at your choice. Normal: Without this feat, you are considered unarmed when ...The first line of Flurry of Blows is "Make two unarmed strikes." Monastic Weaponry then says this: "You can use melee monk weapons with any of your monk feats or monk abilities that normally require unarmed attacks, though not if the feat or ability requires you to use a single specific type of attack, such as Crane Stance."Any stance which increases the damage die of your unarmed strike above a d6 of course makes the unarmed strike strictly better for damage, since Bo Staff is d8 damage. EDIT: other comments have mentioned Reach, which is a pretty dumb thing for me to forget. If you're keeping 5ft distance then the marginal damage increase from an agile unarmed ... The damage die for your fist increases to 1d6 instead of 1d4. Most people take a –2 circumstance penalty when making a lethal attack with nonlethal unarmed attacks, because they find it hard to use their fists with deadly force. You don't take this penalty when making a lethal attack with your fist or any other unarmed attacks. Skill Feats ...Trip. Source Core Rulebook pg. 283 4.0. You can use this weapon to Trip with the Athletics skill even if you don't have a free hand. This uses the weapon's reach (if different from your own) and adds the weapon's item bonus to attack rolls as an item bonus to the Athletics check. If you critically fail a check to Trip using the weapon, you can ...Downtown-Command-295. Oracle. • 2 yr. ago. To the extent of my knowledge, anybody can punch, kick, head-butt, knee, elbow or whatever else as part of an unarmed attack. Any unarmed attack, stance or not; the description of the maneuver is flavor text, not rules text, so it can operate however you want. Downtown-Command-295. Oracle. • 2 yr. ago. To the extent of my knowledge, anybody can punch, kick, head-butt, knee, elbow or whatever else as part of an unarmed attack. Any unarmed attack, stance or not; the description of the maneuver is flavor text, not rules text, so it can operate however you want.Introduction. The Wrestler archetype is exactly what it sounds like, expanding your options with the grab and grapple mechanics in Pathfinder 2e. While anyone with Athletics and a decent strength score can grapple, Wrestlers gain several options to do more to a grabbed target. If you’re looking to support your team by focusing on martial ... ….

2. Gromps_Of_Dagobah • 3 yr. ago. currently, no, and it's not likely we'll see a way to get dex to damage on another class, because the whole point of the modular system is that they don't have to overlap stuff, and not giving dex to unarmed strikes was very intentional, to push those build towards monk or fighters.For instance, the 10th level Cleric Feat Castigating Weapon explicitly works with unarmed strikes (as do most Barbarian abilities), but the Fighter ability Power Attack requires you to be wielding a weapon because it does not include an unarmed option. ... unarmed-combat; pathfinder-2e. Featured on Meta Changes to MSE deployment …Spell Attacks. Source Core Rulebook pg. 305 4.0. Some spells require you to succeed at a spell attack roll to affect the target. This is usually because they require you to precisely aim a ray or otherwise make an accurate attack. A spell attack roll is compared to the target’s AC. Spell attack rolls benefit from any bonuses or penalties to ...Round 1: Heaven's Thunder + Combat Grab + Certain Strike. Round 2: Combat Grab + Certain Strike + Certain Strike. You will be hitting with "Heaven's Thunder" 3-4 times a round. That are almost save 30 Damage. Combat Grab will hit reliably and activate Heaven's Thunder 2 times on a hit.The first line of Flurry of Blows is "Make two unarmed strikes." Monastic Weaponry then says this: "You can use melee monk weapons with any of your monk feats or monk abilities that normally require unarmed attacks, though not if the feat or ability requires you to use a single specific type of attack, such as Crane Stance."Mar 7, 2023 · \$\begingroup\$ @T.E.D. Replacing the unarmed strike with a bomb draw in the reloading huck (so reload gun + draw or throw bomb) would pretty much fix the action economy. In fact I think that the unarmed strikes that pop up here just dilute the bomb theme and spread the 'power budget' too thin. \$\endgroup\$ – Almost all characters start out trained in unarmed attacks. You can Strike with your fist or another body part, calculating your attack and damage rolls in the same way you would with a weapon. Unarmed attacks can belong to a weapon group (page 280), and they might have weapon traits (page 282).Prerequisite (s): Weapon Finesse, base attack bonus +1. Benefit (s): You may add your Dexterity modifier in place of your Strength modifier when wielding a weapon that gains the benefits of the Weapon Finesse feat when determining additional damage inflicted upon a successful attack. This modifier to damage is not increased for two-handed ...The student of perfection can spend 1 ki point as a swift action to give a falchion, kukri, or scimitar he wields the ki strike special ability and have it deal damage equal to that of his unarmed strikes (if greater than its base damage). The student of perfection applies his full Strength modifier to his damage rolls for these attacks. Pathfinder 2e unarmed strike, Confident Finisher [one-action] You make an incredibly graceful attack, piercing your foe's defenses. Make a Strike with a weapon or unarmed attack that would apply your precise strike damage, with the following failure effect. Failure You deal half your precise strike damage to the target. This damage type is that of the weapon or unarmed ..., An unarmed strike is always considered a light weapon. Therefore, you can use the Weapon Finesse feat to apply your Dexterity modifier instead of your Strength modifier to attack rolls with an unarmed strike. Unarmed strikes do not count as natural weapons (see Combat). A Medium character deals 1d3 points of nonlethal damage with an unarmed strike., Powerful fist Monk Feature doesn't edit unarmed attack damage, it edits the damage of your Fist, which in this edition is rather specific thing.If they have a stance, that is its own attack option. If they have any unarmed attack with the nonlethal trait, they don't suffer the normal penalty for making lethal attacks regardless of which unarmed strike you make, as …, You don't have to take ki feats if you don't want them. Monks are the best for unarmed because of flurry of blows and stances. Fighters can be good at unarmed and improvised weapons. Barbarians with animal instinct have amazing unarmed attacks too. And next July there will be a weapon improviser archetype that any class can take. 8., using some low-level creatures as a base example: A skeleton guard would resist the Hag Claw strike, as its slashing, but take normal damage from the Fist strike. A Zombie Shambler, while taking the full 1d6 + str from Fist, would take 1d4 + Str + 5 because of the weakness to slashing from Hag Claw!, Double Slice, Exacting Strike, Point-Blank Shot, Power Attack, Reactive Shield, Snagging Strike, Sudden Charge: 2: Aggressive Block, Assisting Shot, Brutish Shove, Combat Grab, Dueling Parry, Intimidating Strike, Lunge: 4: Double Shot, Dual-Handed Assault, Knockdown, Powerful Shove, Quick Reversal, Shielded Stride, Swipe, …, using some low-level creatures as a base example: A skeleton guard would resist the Hag Claw strike, as its slashing, but take normal damage from the Fist strike. A Zombie Shambler, while taking the full 1d6 + str from Fist, would take 1d4 + Str + 5 because of the weakness to slashing from Hag Claw!, Downtown-Command-295. Oracle. • 2 yr. ago. To the extent of my knowledge, anybody can punch, kick, head-butt, knee, elbow or whatever else as part of an unarmed attack. Any unarmed attack, stance or not; the description of the maneuver is flavor text, not rules text, so it can operate however you want. , Melee Strikes and Ranged Strikes. Next to where you’ve written your character’s melee and ranged weapons, calculate the modifier to Strike with each weapon and how much damage that Strike deals. The modifier for a Strike is equal to your character’s proficiency bonus with the weapon plus an ability modifier (usually Strength for melee ..., Almost all characters start out trained in unarmed attacks. You can Strike with your fist or another body part, calculating your attack and damage rolls in the same way you would with a weapon. unarmed attacks can belong to a weapon group (page 280), and they might have weapon traits (page 282)., The modifier for a Strike is equal to your character’s proficiency bonus with the weapon plus an ability modifier (usually Strength for melee Strikes and Dexterity for ranged Strikes). You also add any item bonus from the weapon and any other permanent bonuses or penalties. You also need to calculate how much damage each weapon’s Strike deals., Taken from unarmed trait This means that certain stances will not work if you are holding something while expecting to use your hands to strike with it. If a stance gives you an unarmed strike, it must be done unarmed and some stances even limits this to being only able to do the certain unarmed strike and so directly prohibit weapon strikes., Hi all, after a recent update to the Foundry VTT PF2e system, the monk in my game started having issues with his stance strikes. He has handwraps with potency and striking runes, but when he goes Into Mountain Stance his attacks no …, Heightened Spells: Heightening spells is an important mechanic in Pathfinder 2e. Many important spells scale with spell level, allowing them to stay relevant long after you first learned them. ... Tusks can get you a better unarmed strike, but Bloody Blows is redundant with Gouging Claw so it’s not worth the feat. Orc Weapon Familiarity …, Follow-Up Strike [one-action] Feat 6. Archetype Flourish. Source Advanced Player's Guide pg. 182 2.0. Archetype Martial Artist. Prerequisites Martial Artist Dedication. Requirements Your last action was a missed Strike with a melee unarmed attack. You have trained to use all parts of your body as a weapon, and when you miss with an attack, you ..., Focus 1. You focus your ki into magical attacks. Make an unarmed Strike or Flurry of Blows (this doesn't change the limit on using only one flourish per turn). You gain a +1 status bonus to your attack rolls with the Strikes, and the Strikes deal 1d6 extra damage. This damage can be any of the following types of your choice, chosen each time ..., Unarmed Strikes Investigator has good synergy with the Alchemical Sciences subclass. You can make a max level Bestial Mutagen and get a +1 to your strikes. This doesn't work for ranged investigators because Quicksilver only buffs Dex checks and DaS makes your Strike Int-based., An unarmed strike is always considered a light weapon. Therefore, you can use the Weapon Finesse feat to apply your Dexterity modifier instead of your Strength modifier to attack rolls with an unarmed strike. Unarmed strikes do not count as natural weapons (see Combat )., The other stances give you access to other unarmed forms but do not say that they are the only unarmed attacks you may perform. Edit1: For clarity only the Crane stance prevents you from using other unarmed attacks or weapons. Unarmed attacks do not have to be made with your hands although they may be described as such for flavour., The Mauler, Archer, Red Mantis Assassin, & Aldori Duelist dedications provide the proficiency boost for certain weapons up to the highest proficiency your character has, and you can get a similar benefit with some feats from the Bounty Hunter, Pirate, or Viking archetypes. 2. AutoModerator • 1 yr. ago •., Grapple means you can grapple with the weapon. But you can do that with unarmed anyways so the second part is the more onteresting one. You can use bonuses to your unarmed strike for your grapple. So should you have handwraps that give you +1 to attacks you also gain that for grapple. Its weird that normal unarmed attacks dont have the …, The only Strikes you can make are stumbling swing unarmed attacks. These deal 1d8 bludgeoning damage; are in the brawling group; and have the agile, backstabber, finesse, nonlethal, and unarmed traits. If an enemy hits you with a melee Strike while in this stance, it becomes flat-footed against the next stumbling swing Strike you make against ..., Not at all unbalanced for Fist attacks. Potentially unbalanced for ancestral unarmed attacks. Almost certainly unbalanced for animal instinct barbarians or in combination with a monk/martial artist stance. The monk class or monk dedication will give you the most tools for unarmed fighting; flurry of blows and one-inch punch in particular are great., Almost all characters start out trained in unarmed attacks. You can Strike with your fist or another body part, calculating your attack and damage rolls in the same way you would with a weapon. Unarmed attacks can belong to a weapon group (page 280), and they might have weapon traits (page 282). However, unarmed attacks aren’t weapons, and ... , However, unarmed attacks aren’t weapons, and effects and abilities that work with weapons never work with unarmed attacks unless they specifically say so." "You gain a jaws unarmed attack that deals 1d6 piercing damage. Your jaws are in the brawling group and have the finesse and unarmed traits." "When you attack with a finesse melee weapon ... , The other stances give you access to other unarmed forms but do not say that they are the only unarmed attacks you may perform. Edit1: For clarity only the Crane stance prevents you from using other unarmed attacks or weapons. Unarmed attacks do not have to be made with your hands although they may be described as such for flavour., Your eidolon makes a melee unarmed Strike, increasing its reach by 5 feet for that Strike. If the unarmed attack has the disarm, shove, or trip trait, the eidolon can use the corresponding action instead of a Strike. Growing Vines: Your eidolon's vines and branches lengthen even more. All your eidolon's melee unarmed attacks gain the reach trait., Page 181: Rogue's sneak attack accidentally left out ranged unarmed attacks, like leshy's seedpod. Change to "If you Strike a creature that has the flat-footed condition with an agile or finesse melee weapon, an agile or finesse unarmed attack, a ranged weapon attack, or a ranged unarmed attack, you deal an extra 1d6 precision damage., Unarmed. An unarmed attack uses your body rather than a manufactured weapon. An unarmed attack isn't a weapon, though it's categorized with weapons for weapon groups, and it might have weapon traits. Since it's part of your body, an unarmed attack can't be Disarmed. It also doesn't take up a hand, though a fist or other grasping appendage ..., An unarmed strike is always considered a light weapon. Therefore, you can use the Weapon Finesse feat to apply your Dexterity modifier instead of your Strength modifier to attack rolls with an unarmed strike. Unarmed strikes do not count as natural weapons (see Combat). The damage from an unarmed strike is considered weapon damage for …, Grapple [one-action] Attack. Source Core Rulebook pg. 242 4.0. Requirements You have at least one free hand or have your target grappled or restrained. Your target isn't more than one size larger than you. You attempt to grab a creature or object with your free hand. Attempt an Athletics check against the target's Fortitude DC., Hunt Prey (from ranger archetype) lets you ignore the second range increment penalty for ranged attacks, allowing you to shoot it at 40ft without any penalties, ofc theres the action tax so it isn't perfect but it's handy. You gain a foxfire ranged unarmed attack with a maximum range of 20 feet. , Source Core Rulebook pg. 283 4.0. An unarmed attack uses your body rather than a manufactured weapon. An unarmed attack isn't a weapon, though it's categorized with weapons for weapon groups, and it might have weapon traits. Since it's part of your body, an unarmed attack can't be Disarmed.